One rule. One verb.

Polarity Grid

Tap a charge. Opposites are pulled across the grid and annihilate.

A 5×7 grid of + and − charges, all face up. Tap one, and every opposite in its row and column is dragged in and annihilates — until a matching charge stops the line. Nothing hidden.

Read the board, take the tap

The best move is always on the board

Clear eight or more and the tap is free. Clear the whole cross — a full row and column at once — and it pays you back. The skill is seeing the tap that clears the most.

One-tap chain reactionsA new challenge every dayNo accounts — plays offline

Gameplay overview

How Polarity Grid plays

One tap, one chain

Tap a charge; every opposite charge in its row and column is dragged in and annihilates until a matching charge stops the line.

Clear the cross

Clear eight or more and the tap is free. Clear the whole cross — a full row and column — and it refunds you, then some.

Twelve taps

Every run starts with twelve taps. Clear enough charges and you bank three more, and every tap you win back flies home to your counter.

Missions that grow with you

Three missions sit above the board. Finish one for a shard and taps back, and the next of its kind asks a little more. Stuck? It eases off after a few runs.

Nothing hidden

No accounts, no tutorial wall, no hidden tiles. It loads straight into the grid and plays fully offline.

A new challenge every day

A daily challenge turns over at midnight, the same for everyone. Every mission pays a shard, and shards buy themes: cosmetic colors, never gameplay.

How it works

From first tap to full clear

Step 1

Read the board

A five-by-seven field of red and blue charges, all face up. Find the tap that clears the most.

Step 2

Tap a charge

Every opposite charge in that charge's row and column is pulled toward it in one synchronized slam.

Step 3

Watch them annihilate

Opposites collide and clear, running down each line until the first matching charge blocks it.

Step 4

Bank the clear

Clear eight or more for a free tap; clear the whole cross for a refund and then some. Watch the taps fly home.

Step 5

Beat your best — and your missions

Survivors fall, new charges drop in. Your score is every charge you clear, with three missions to chase on every run.

Gameplay screenshots

Polarity Grid screenshots

A tapped blue + charge, deepened and ringed in ink, while four red − charges are dragged in along its row

Tap a charge — every opposite in its row and column is pulled in.

A full row and column lit up around a tapped charge, about to clear ten charges at once

Clear the whole cross and the tap pays you back.

A mission chip filled gold with a check and +2 TAPS above the board, its taps flying to the counter

Finish missions to win taps back.

The header's bonus-tap chip filled gold, 117 charges cleared, +3 TAPS on the way to the counter

Clear enough charges to bank bonus taps and push the run further.

VOLTAGE, THEME UNLOCKED, over a grid just repainted in teal and magenta

Earn shards to unlock themes.

The home screen: the POLARITY GRID title, the plus-minus mark, a best score of 214 and a PLAY button

Twelve taps — how high can you score?

Frequently asked questions

Polarity Grid FAQ

What kind of game is Polarity Grid?

A one-tap arcade puzzle. Tap a charge and every opposite in its row and column is pulled in and annihilates until a matching charge blocks the line. You saw it work the first time you watched it.

Do I need to guess or memorize anything?

No. Nothing is hidden — the whole board is face up and the best move is always on it. The skill is seeing the tap that clears the most.

What's the main skill to improve?

Spotting the highest-value tap: the bigger the clear, the more taps it wins back and the further the run goes.

Is there a time limit?

No timer. Every run is twelve taps. Clear well and you bank more taps, so a strong run keeps going.

Is there something new to play each day?

Yes. A daily challenge turns over at midnight, and three missions give every run a goal, each one asking a little more as you get better. They pay shards, and shards unlock new themes.

Is it good for short sessions?

Yes — a run is about a minute. Quick to start, easy to re-tap, and it respects your time.

One rule, one verb

Tap a charge. Clear the cross. Beat today's challenge.

Read the grid, take the tap that clears the most, and watch the whole cross pay you back — then come back tomorrow for a new challenge.